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Category 9, Topic 74
Message 249 Sun Jan 10, 1988
D.FLORY [AtaribaseBBS] at 00:50 EST
M.Devlin, thanks, that's what I thought (thought someone said something about
flasks not breaking when thrown, but I threw a poison flask at a wall the
other night and go a great smashing glass sound and green stain on the wall
for a while.
I had the thought the other night, but haven't gotten around to checking it
that the rock squids should be vulnerable to things like jabs, thrown weapons
etc. when they are reared up and exposing the 'soft parts', but I seem to get
more hit points on them when they are down. Also seem to get more hits with a
sword than a club when it would seem that the 'rocky' surface might be hard on
a sword and a simple smashing club be more effective. Oh, well, who am I to
argue with reality? Now if I can just remember which one is real, this dungeon
with the gorgeous fighter standing next to me or that well lit warm room with
the beer and the computer sitting side by side on the desk.......argh!!
Lookout Azizi.....!!!!!
----------
Category 9, Topic 74
Message 250 Sun Jan 10, 1988
D.KAMBER at 00:52 CST
Would appreciate E-Mail on test your strength!! This one's really got me
stymied!!
----------
Category 9, Topic 74
Message 251 Sat Jan 09, 1988
M.DEVLIN [Mark] at 22:58 PST
Dave: That's life!
What is this I hear about a DM construction set (or sumthin of the sort)?
----------
Category 9, Topic 74
Message 252 Sun Jan 10, 1988
HTCOLONNA at 03:23 EST
There are RUMORS, again RUMORS of a bug that prevents people from finishing
the game at the end, if it's attempted a certain way. Again, only RUMORS from
CIS>
One fellow says "do not attempt to kill Lord Chaos by pounding a door on
him...the game goes into an endless loop and you must reboot". I don't know
if this is related or another bug. We will have to get a full report from
FTL. Meanwhile, save your game often when you get to the end, so if something
screwey happens you have a backup.
Currently, I'm running 3 save game disks, which gives me total of 3 save
game files times 2 (there is a backup on each disk). Highly recommended. Very
advantageous.
Most flasks don't break when you throw them, unless they are meant to be
thrown, like FUL bombs and poison bombs. HOWEVER, if you move into the FUL
BOMB or the poison bomb AFTER you throw them, your characters get zapped too.
Be careful. And don't throw them against a wall right in front of you.
----------
Category 9, Topic 74
Message 253 Sun Jan 10, 1988
J.M.MESA at 10:46 EST
Yes, there are several nasty(undocumented) bugs in the very last portion of
this game when you are trying to subdue Lord Chaos. Some bugs cause lookups
others just prevent you from completing the game. Saving and rebooting is
essential. As I have said in the past the end of this great game is its
weakest link.
----------
Category 9, Topic 74
Message 254 Sun Jan 10, 1988
HTCOLONNA at 13:10 EST
I am completely stuck. I am on the level with the knights, the spider and
the spaghetti creatures. There are numerous grates I cannot open, I have a
ruby key that seems useless, and there are 2 doors I cannot open. One has a
green lock and the other has a lock with a green button on it.
Also I saw two sliding doors with gold trim - seemed to block of a small room
that you could walk completely around. Someone get me going! I can't open
anything, can't find anything to open with...and what's the ruby key for?? I
did find the snake staff (nice!)
----------
Category 9, Topic 74
Message 255 Sun Jan 10, 1988
HTCOLONNA at 14:38 EST
I originally left this message in Scorpia's RT and I'm reuploading it here
in HOPES of VAST quantities of hate mail.
I am WAY down on DungeonMaster, a fantastic game - about the 10th level.
Played for over a month or so. I still think Ultima IV is a better game,
believe it or not. It's got a "spirituality" and "variability" that is
lacking in Dungeonmaster a little bit. There are 3 kinds of DungeonMaster
trials and tribulations -
1) monsters
2) manipulation of keys, switches, levers, plates
3) finding the right objects to use, and to place in the cubby holes.
Of course DungeonMaster has far better graphics, and digitized sound
(although no music), but I love some games with weak graphics (like Empire). I
guess that I'm saying that the plot in Ultima IV is second to none.
I love DungeonMaster, but Ultima IV has more options to keep you on your
toes...and worrying...
I will like to see how Wizardry fits into this.
----------
Category 9, Topic 74
Message 256 Sun Jan 10, 1988
CAPT.COOK at 14:47 EST
I hate you Henry! (there, how was that for hate mail? <grin> I can't comment
as I haven't seen UIV.
Any advice on slaying the dreaded killer puddles? I have found one weapon
which does some damage, but, I hit the darned thing like 423 trillion times
before it died (honest, I played for 8 days staight just hacking at a puddle
<grin>). I want an evaporate spell!
Also, what's the deal with all those blue guys? I saw 4 of them materialize
right before my <tired> and amazed eyes!
I have found that certain weapons have special powers only by wielded by
particular types of characters. ie, my two front fighters are both priests,
and one also has some wizard abilities. When the one without wizard
abilities had weapon x, there were two choices, when the character with the
wizard abilities wielded it, there were three choices. Hmmmm.
Anyone besides me find the speedbow? My archer can shoot arrows/slayers as
fast as my ninja can throw stars and darts. Also, I _still_ want to know what
effect the jewelry has. -CC
----------
Category 9, Topic 74
Message 257 Sun Jan 10, 1988
HTCOLONNA at 15:26 EST
I can't help you with the jewelry or the clothes. There is no way of
actually knowing what these items do unless one were to save game and try
different challenges with different clothes and jewelry. It's very hard to say
- because luck is also part of the combat and it would be hard to know what
differences were caused by clothes/ jewelry and what by luck. I know of no
way to answer. I clothed my woman barbarian only without reservation - I was
thinking that maybe she worked better with the "freer" movement caused by
little clothing that she came with.
Killer puddles don't like UPPER to position them properly (I won't say any
more.)
I think SPEED BOW (which I am using) delivers more hit points. I found
this out by shooting myself (with the help of some transporter device) and the
damage was significantly higher. The game probably cannot generate the images
any faster than it does already, however ....
----------
Category 9, Topic 74
Message 258 Sun Jan 10, 1988
M.MCDONAUGH at 14:04 PST
darlah, I want access to cat 21. ok?
----------
Category 9, Topic 74
Message 259 Sun Jan 10, 1988
M.DEVLIN [Mark] at 15:46 PST
AAAAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRRRRRRGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGHH
HHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!
(I said I'd scream when I saw another request for Cat 21! UGH!!!!)
----------
Category 9, Topic 74
Message 260 Sun Jan 10, 1988
DARLAH [RT SYSOP] at 21:23 EST
You g ot it..and this and many areas tomorrow will be cleaned out.
<<smile>>
----------
Category 9, Topic 74
Message 261 Sun Jan 10, 1988
M.DEVLIN [Mark] at 18:32 PST
AH
Does anyone here have any contact with the author of DM?? If so, how's bout
telling him, that Mark Devlin, a devoted DM'er, would like to BEG ( on all
fours) for a "DM Hack Pack" (or whatever they'd wanna call it) It's sumthin
like DataSoft did with Alternate Reality, hints and maps...
----------
Category 9, Topic 74
Message 262 Sun Jan 10, 1988
HTCOLONNA at 22:04 EST
Good idea Mark - I bet a thick "hint book" at 12.95 would bring in big
bucks.
Unfortunately, I have little confidence that such a product would be of
very high quality. Let's face it guys, the Dungeon Master documentation and
packaging is VERY POOR. The picture on the cover of the box is quite nice and
that's it. I'm not speaking about the program but the packagin. Oids is
similar - an excellent cover but poor docs, even poorer than DM>
----------
Category 9, Topic 74
Message 263 Sun Jan 10, 1988
CHAZ at 20:23 PST
I've never done well at all with adventure games...but from the comments here
this one sounds like it could be different. Would DM be a good game for me
even though I've not enjoyed or played other adventure games well?
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Category 9, Topic 74
Message 264 Sun Jan 10, 1988
M.DEVLIN [Mark] at 20:34 PST
That depends...if you can, get to a store and check it out first...
Henry: I don't care how good it is, just as long as it's accurate!
And the reason the docs are sketchy is because this is D&D! You're
supposed to figure it out for yourself! (no one ever told me
what to do in real D&D...now I've been in 2 state championships)
----------
Category 9, Topic 74
Message 265 Sun Jan 10, 1988
HTCOLONNA at 23:40 EST
Chaz - YES, the game is quite easy in the first 2 levels and builds in
difficulty, exposing you to new concepts and ideas gradually. Fantastic game
for anyone who has a decent IQ (notice how Lloyd Pulley hasn't been in this
topic) (haha) grin.
----------
Category 9, Topic 74
Message 266 Mon Jan 11, 1988
H.NICHOLS at 01:34 EST
Chaz,
Like you I have never been a big adventure D&D fan and I was a bit
skeptical about buying it (even with all the comments) after having been stung
recently, lots of people thing the new Star Trek game is great but I don't
like it), anyway....I bought it and have been totally captivated for the past
two weeks, it is EXCELLENT, great animation, sound effects, playability,
depth, etc. Go out and buy it - you won't be sorry. . .About my only two
complaints are it's copy protected (booo! - they could have easily don't a
keywrd check for the manual type thing), and they didn't give credit to the
beta testers (who deserve a big pat on the back and some credit for a job well
done)
----------
Category 9, Topic 74
Message 267 Mon Jan 11, 1988
RED.STAR at 20:51 EST
Someone was talking about life sized holo's in your living room a while ago..
Read Heinlein's "Friday"...well, it doesn't mention that stuff too much but it
is futuristic, and sounds "accurate." As for technology, color laser printers
will be next, I bet.
----------
Category 9, Topic 74
Message 268 Tue Jan 12, 1988
HTCOLONNA at 00:04 EST
I agree, M.NICHOLS, I don't like star trek either! Unusual, eh?
I must say TO ALL DUNGEONMASTER PLAYERS, 2 things....
1) We all would have paid significantly more $ for this program, right/
Well, pay FTL back by buying their 2nd game, OIDS, a FANTASTIC game but a bit
of a sleeper. By buying it, you will be able to give FTL the business that
they deserve AND get another fantastic game.
2) Ultima IV just came out TODAY for the ST. I consider it to be at least
as good if not even a tiny bit better, than DungeonMaster. If you like this
thing put Ultima IV on the list next!!
Finally, I was pissed at DM today because I thought I was going to walk in
and find the FIrestaff presented to me on a silver platter. Boy was I wrong.
Very loud Sigh.
----------
Category 9, Topic 74
Message 269 Tue Jan 12, 1988
A.GIOVETTI at 02:04 EST
WELL HELLO THIS IS THE FIRST TIME THAT I HAVE ACCESSED THIS ONE. I AM VERY
IMPRESSED. MY STORE WOULD NOT LET ME HAVE THE GAME UNTIL LESS THAN TWO WEEKS
AGO EVEN THOUGH I HAD IT ON BACK ORDER AND I AM A PART OWNER. THE RESPONSE
WAS WE NEED 'EM TO SELL. ANYWAY I AM DOWN AT THE GEM AFTER KILLING THE DRAGON
ON LEVEL 14. I USED THE STAIRS AND THE WINGED KEY. ANYWAY: I AM REALLY
STUMPED FOR THE FIRST TIME. WHAT SPELL FREES THE GEM AND BINDS IT TO THE
STAFF? WHAT THE BLUE BLAZES IS FLUNCAGE ETC? CAN YOU KILL THE S SPYDERS ON
THE EAST SIDE OF THE TWELFTH LEVEL? BUT MOST IMPORTANT CAN I JOIN THE SECRET
SOCIETY WITH THE SPECIAL KEYS FOR CATEGORY 21? DO I HAVE TO PASS A TEST? OR
WOULD A SIMPLE PLEASE DO? I KILLED THE DRAGON OR THUNDER LIZARD THAT GROWLS
FIRE BALLS, CAN I PLEASE JOIN AND LEARN HOW NOT TO BOMB OUT MY GAME AND FINISH
THIS BEFORE THEY PUT ME IN A LONG TERM FACILITY? PLEASE DARLAH?*S
----------
Category 9, Topic 74
Message 270 Tue Jan 12, 1988
DARLAH [RT SYSOP] at 11:01 EST
Just check it out..your entered into the "secret society". <smile>
----------
Category 9, Topic 74
Message 271 Tue Jan 12, 1988
DARLAH [RT SYSOP] at 11:19 EST
Hmm you are not in the Database....are you new?? Before I can get you invited,
I must get this straightened out. Will let you know as soon as it is.
----------
Category 9, Topic 74
Message 272 Tue Jan 12, 1988
D.KAMBER at 19:06 CST
HTCOLONNA: Sorry, don't agree with you on OIDS, but then I'm not much for
arcade games, much prefer the RPG! However, Ultima IV is a FANTASTIC game, I
had it for the 8-bit and I look forward to getting it for the ST!!
----------
Category 9, Topic 74
Message 273 Tue Jan 12, 1988
M.DEVLIN [Mark] at 18:11 PST
Without saying too much about another game: How is the ST version of U4?
(tell me in Email if ya want)
----------
Category 9, Topic 74
Message 274 Tue Jan 12, 1988
HTCOLONNA at 21:37 EST
Will start an Ultima IV topic right away. Incredible game.
----------
Category 9, Topic 74
Message 275 Tue Jan 12, 1988
A.GIOVETTI at 22:06 EST
OH WELL, I GUESS THIS IS THE TIME WHERE I FIND OUT WHAT THE H**L IS GOING ON
IN QUADRUPLICATE. WHAT IS THIS "DATABASE" THAT "I AM NOT ON?" CAN I OR CAN I
NOT GET INTO CATEGORY 21 SOMETIME IN THE NEAR FUTURE. WHAT DO I NEED TO DO
CONCERNING THE DATABASE AND WHAT IS A "NEW MEMBER." I AM SURE THAT THIS IS ALL
OLD HAT TO YOU, BUT I HAVE ABSOLUTELY NO IDEA WHAT YOU ARE TALKING ABOUT WITH
ALL THIS STUFF. PLEASE EXPLAIN. PLEASE BE GENTLE, I AM NEW TO ALL THIS. IN
ANY CASE CAN WE CUT THE C***P AND GET WHAT EVER RED TAPE THAT IS INVOLVED
COMPLETED SO THAT I MAY REST IN PEACE???? PUZZLED, CONFUSED AND LOCKED OUT
OF TOPIC 21.
----------
Category 9, Topic 74
Message 276 Tue Jan 12, 1988
SANDY.W [RT SysOp] at 22:15 EST
A.GIOVETTI - I think she means you didn't show up on the list for the RT
members so that she could set your access on for that category. You will get
into 21, just is going to take a little longer than it usually does.
----------
Category 9, Topic 74
Message 277 Tue Jan 12, 1988
DARLAH [RT SYSOP] at 22:31 EST
Actually you should show up as a member after visiting this area but for some
strange reason you do not. It will be fixed by tomorrow at the latest. It may
be fixed now...will check right now again.
----------
Category 9, Topic 74
Message 278 Tue Jan 12, 1988
STACE [RT SysOp] at 22:33 EST
Henry,
You mentioned OIDS and ULTIMA in the DUNGEON MASTER topic!
Give me back the roses!
<grin>
----------
Category 9, Topic 74
Message 279 Tue Jan 12, 1988
DARLAH [RT SYSOP] at 22:42 EST
A.GIOVETTI <-- Your in now. Looks like they got it fixed. You were not
intentionally being excluded. Something in Genie heaven was wrong. :-)
----------
Category 9, Topic 74
Message 280 Wed Jan 13, 1988
H.NICHOLS at 19:24 EST
Sysop: could you register me for the restricted DM area. thanks Woody
----------
Category 9, Topic 74
Message 281 Wed Jan 13, 1988
DARLAH [RT SYSOP] at 19:47 EST
Certainly will.
----------
Category 9, Topic 74
Message 282 Wed Jan 13, 1988
JKUEHN at 21:19 EST
Darlah, Could you allow me access to topic 21 also? Can't stand a locked door
without an effective ZO. thanks
----------
Category 9, Topic 74
Message 283 Wed Jan 13, 1988
RED.STAR at 21:29 EST
Seems like the thing to do..... Can I have access to topic 21 please? Thank
you. /s oops.
----------
Category 9, Topic 74
Message 284 Wed Jan 13, 1988
COREY [COREY.COLE] at 18:46 PST
I'm carefully avoiding asking for admission to topic 21. I have a shamelessly
bad habit of reading hints that I don't really need -- spoils the game if you
get them too early. Especially since one of the nice things about DM is that
many of the puzzles have multiple solutions. Got stuck on the room with
multiple triggers (three pressure plates, a pit, a button, and a switch) on
the "Kings/Riddle Room" level, read a hint on CI$ that I ought not to have,
and ended up solving it myself in a completely different way than suggested by
the hint.
One place I *did* get stuck on that level was in the "I hate being ignored"
maze area. Same problem as D.Fruchey reported in message 244 -- I step on the
tiny floor switch, opening a passage, but can't figure out any way to keep the
passage open so we can get into it. Maybe someone could send me e-mail on
that one.
I'm sure I've missed other passages (like the one on level 2/3 where the
compass is hidden (sure could have used that, started a new party to find it,
but my sense of "role-playing" won't allow me to go back there with the
advanced party). But that's o.k. -- don't think I've missed anything crucial
. . . yet! I've found that the x-ray spell is useful for checking out blank
areas to see if there's a room hiding that you may have missed.
----------
Category 9, Topic 74
Message 285 Wed Jan 13, 1988
T.C.THOMPSON at 22:12 EST
Sysop: Could you allow me access to DM restricted area. Topic 21
Thanks T2
----------
Category 9, Topic 74
Message 286 Wed Jan 13, 1988
M.DEVLIN [Mark] at 20:14 PST
Jeeeez...you guys ever heard of Email??? All I see is messages asking for
access! Few days ago there was 30 new messages, 23 were for access...took me a
LONG time to go through them...I was using a friend's computer, 300 baud, my
bill is now about 5x it's normal size...
----------
Category 9, Topic 74
Message 287 Wed Jan 13, 1988
DR.FATE at 21:10 PST
Hey Darlah, can you put me on the CAT 21 list??? (Pretend this is E-MAIL)
----------
Category 9, Topic 74
Message 288 Thu Jan 14, 1988
DARLAH [RT SYSOP] at 00:18 EST
Mark....I do delete them..must be your timing. :-)
----------
Category 9, Topic 74
Message 289 Wed Jan 13, 1988
L.DANIEL at 23:31 CST
Darlah,
I quess one way is to reply, "Sure, I let you in, as soon as you Email your
request.
Nah, that wouldn't work.
----------
Category 9, Topic 74
Message 290 Thu Jan 14, 1988
GREEN at 18:49 EST
I am on level 5 (riddle level) and I have heard that there are two zorpal
weapons there. I found the obvious one in the room. however I could not find
the second weapon. I believe it is hidden in a switch activated roomor secret
passage. Could someone tell me if they had found both weapons and where?
Also could someone leave me the spell for seeing thru walls (the x-ray spell)
thanks!
----------
Category 9, Topic 74
Message 291 Thu Jan 14, 1988
J.BOCKLAGE at 20:00 EST
May I please have access to Cat 21?? Please, please, please????
A fellow 'test your strength' flunkee,
Joe
P.s. For all those who haven't bought it: Go right out and get it ! NOW!
----------
Category 9, Topic 74
Message 292 Thu Jan 14, 1988
CAPT.COOK at 21:12 EST
Wow! That was tough. GEnie was down in my neck of the woods, I haven't been
on-line since Monday! Brrrr!
Ahem. (Sorry 'bout the withdrawal symtoms). Has anyone figured out the spell
to make a FUL potion? I figure it's gotta start with xx FUL, right? And GOR
is used for the creation of dangerous potions. However xx FUL GOR doesn't
work. I've tried several of the fourth level runes -- so far no luck, and it
takes a while to get a wizard that has enough 'down time' to regenerate mana
to experiment.
Henry -> I've met your spagetti monsters. My glorious champions fell like
wooden soldiers run down by a bowling ball. Oh, and I PROMISE to buy UIV as
soon as I finish DM! -CC
----------
Category 9, Topic 74
Message 293 Thu Jan 14, 1988
HTCOLONNA at 21:23 EST
I'm at the very very end, and I can confirm Dungeon Master locking up on me
2 times already. BACK UP THOSE DISKS AT THE END! (And make sure you save the
game often). AND make sure that you have it clearly labelled where the save
game is located (or else you will be loading your data disks, and committing
suicide to find the right one...very time consuming).
----------
Category 9, Topic 74
Message 294 Thu Jan 14, 1988
M.DEVLIN [Mark] at 18:45 PST
How many hours a day do you play this game Henry???
----------
Category 9, Topic 74
Message 295 Thu Jan 14, 1988
HTCOLONNA at 21:46 EST
1-2 hours a day, sometimes 3. I must finish because school is started and
Ultima IV is here (my all time favorite, bar none, INCLUDING, dungeon master).
----------
Category 9, Topic 74
Message 296 Thu Jan 14, 1988
COREY [COREY.COLE] at 18:58 PST
I failed "Test Your Strength" the first time around too. Slept on it, and
tried some new things the next day. It can be solved! (one of the toughest
puzzles so far, though).
----------
Category 9, Topic 74
Message 297 Fri Jan 15, 1988
S.BAUMANN at 01:22 EST
The game has hung twice after I believed Lord Chaos had been defeated. Could
you let me into catagory 21 please. Thanks.
----------
Category 9, Topic 74
Message 298 Fri Jan 15, 1988
R.GALLAGHER2 at 00:04 MST
(first time leaving a message/ I hate this editor!) I am stuck, and can't open
the final door on level 4 (past the mummy prisoner) I don't want to get in Cat
21, could someone reply e-mail? I've been stuck for 3 days now...
----------
Category 9, Topic 74
Message 299 Fri Jan 15, 1988
D.FLORY [AtaribaseBBS] at 04:21 EST
Green - DL the list of DM spells in the Download area. It has that one plus
several others I saw questions about. I don't really think that that will
detract much from anyone's enjoyment of the game, just save a lot of time and
trial and error('xxxx just mumbled a meaningless spell')
----------
Category 9, Topic 74
Message 300 Fri Jan 15, 1988
L.LOE at 18:44 CST
I have finished the game. If you think it locked up, wait momentarily and see
if the dark lord changes. Mine ended up with some sayings and that my
champions would go into the hall of fame or something like that. If the dark
lord just disappears, you HAVE NOT finished the game. Larry Loe
----------
Category 9, Topic 74
Message 301 Fri Jan 15, 1988
DAWNTREADER at 20:02 EST
Darlah,
could you let me in on CAT 21?
thanks DT
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Category 9, Topic 74
Message 302 Fri Jan 15, 1988
M.DEVLIN [Mark] at 18:12 PST
(once again)
AAAAAAAAAAAAAAAARRRRRRRRRRGGGGGGGGGGGHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!
Ok, now that that is done...Henry: I can't do anything on the T.Y.S. puzzle,
there is no (thing you told me) anywhere!
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Category 9, Topic 74
Message 303 Fri Jan 15, 1988
CAPT.COOK at 21:54 EST
Henry, or anyone. I've only been able to find two cross keys, and no skeleton
key on that level. I found some mail behind one door, and nothing behind the
other. I could ignore it and go on, but like you Henry I like to cover all
ground. Any hints? PS: One key I found was the obvious one (on the floor)
and the other I used a coin to get.
-CC
----------
Category 9, Topic 74
Message 304 Fri Jan 15, 1988
B.SIEFERT1 at 21:11 CST
Need help. Could i have access to 21 please.
----------
Category 9, Topic 74
Message 305 Sat Jan 16, 1988
PIONEER at 00:52 EST
OK, I've tried to hold this off as long as possible, but can I please have
access to olde number 21 ?
Pete S.
----------
Category 9, Topic 74
Message 306 Sat Jan 16, 1988
PIONEER at 00:54 EST
HELP - level nine, the steel grate door with the chest and the green gem
inside, I got the chest and the gem and have mapped the area but the only way
out appears to be that steel grate door. I read the scroll and tried to 'toss'
the gem across the door with no luck. Please send E-mail.
Pete S.
----------
Category 9, Topic 74
Message 307 Sat JanXeYbJBBjT(SP$ [RT SYSOP] at 01:01 EST
Your all in.
----------
Category 9, Topic 74
Message 308 Sat Jan 16, 1988
H.NICHOLS at 03:03 EST
Could I have access to 21 also...thanks H.NICHOLS
----------
Category 9, Topic 74
Message 309 Sat Jan 16, 1988
HTCOLONNA at 08:59 EST
Capt.Cook - there is a skeleton key somewhere. You can probably make the
game WITHOUT getting it, but it's much more painful as you'd have to walk
through that whole level to go back up. I can't remember where the other
cross key is, except That I also found only 2. However 2 doors take you into
the same area - I'd try a different save game and go into another door.
Would someone please EMAIL M.DEVLIN a complete walkthrough for test your
strength. I've described it about 5 times and evidently my words aren't
descriptive enough.
BAUMANN - big BUGS at the end of the game....will upload a text file soon
about how to avoid the bugs at the end, as soon as I get it (soon).
----------
Category 9, Topic 74
Message 311 Sat Jan 16, 1988
COREY [COREY.COLE] at 11:48 PST
Actually, there are *several* skeleton keys. I've found one on each level
with an appropriate lock (three or four so far). Having a lot of "fun"
mapping level 10 (some might call it 11; I don't count the Hall of Champions) -
- the "Turn Back" level. Finally made it to a golden keyhole, then saved for
a rainy day (funny thing about today...)
----------
Category 9, Topic 74
Message 312 Sat Jan 16, 1988
M.DEVLIN [Mark] at 13:09 PST
You've only told me twice, and when I tried to ask where the thing was, you
squelched me!
----------
Category 9, Topic 74
Message 313 Sat Jan 16, 1988
CAPT.COOK at 23:21 EST
Henry - I found both the cross keys, i was wondering about a third. I suppose
I'll have to reexamine for the skeleton key, as this is the first I haven't
found.
I was at the dealers today Henry, and no UIV! Wasn't aware that it was out!
Oh, and some one there spoke of an invisibility spell for DM, but of course
couldn't remember it.
-CC
----------
Category 9, Topic 74
Message 314 Sat Jan 16, 1988
P.DRABIK at 23:45 EST
I have an extra gold key from the six on level 2 (remember level 2!) and one
I found on the worm level (3). I wonder if I need it?
----------
Category 9, Topic 74
Message 315 Sun Jan 17, 1988
HTCOLONNA at 00:47 EST
I am uploading an official text file from FTL about how to avoid constant
lockups at the end of DungeonMaster.
DO NOT DOWNLOAD THIS FILE UNTIL AFTER YOU HAVE THE POWER GEM. IT COULD
SPOIL PARTS OF THE GAME FOR YOU.
However, do grab it before you attempt to end the game - I locke dup the
computer about 10 times over 2 days trying to finish.
By the way, I have finally finished! The ending is real nice (except for
the major bugs).
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Category 9, Topic 74
Message 316 Sun Jan 17, 1988
M.DEVLIN [Mark] at 00:25 PST
Does it give us a happy tune, too?
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Category 9, Topic 74
Message 317 Sun Jan 17, 1988
S.E.SIMON at 09:03 EST
Could I get access to 21 please. Thanks.
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